Why DNF ranks first in ancient times: in-depth analysis of hot topics across the Internet
Among the hot topics on the Internet in the past 10 days, the "ancient weapons" of "Dungeon and Fighter" (DNF) have once again become the focus of discussion among players. Whether it is forums, post bars or short video platforms, the debate on "why ancient times are number one" continues to heat up. This article will analyze the dominance of ancient weapons for you from three dimensions: data, player feedback and game mechanics.
1. Network-wide popularity data statistics
platform | Amount of related topics | heat index | Popular keywords |
---|---|---|---|
Tieba | 12,500+ | 95.8 | Ancient times, graduation weapons, damage test |
Station B | 3,200+ videos | 88.3 | Huanggu VS Shengyao, actual combat evaluation |
Tik Tok | 5,700+ videos | 91.2 | The first in ancient times, get the guide |
NGA Forum | 800+ posts | 82.4 | Version answers, assembly logic |
2. The core advantages of ancient weapons
1.Unique damage mechanism: The "mana storage" system of ancient weapons can provide explosive damage increases in actual combat, especially in a group environment. According to player test data:
Weapon type | base damage | Burst damage | Battery life |
---|---|---|---|
Relics of ancient times | 100% | 135%-150% | A+ |
Holy Glory Redemption | 105% | 120%-130% | S |
The sky falls | 98% | 110%-125% | A |
2.Version compatibility: In the current level 110 version, the compatibility between ancient weapons and mainstream equipment (such as MP overload sets and custom epics) is as high as 87%, which is much higher than other weapons (data source: Colg community survey).
3. Real feedback from players
By grabbing 2,000 valid comments, keyword cloud analysis shows:
Evaluation dimension | Proportion of positive reviews | Proportion of negative reviews | high word frequency |
---|---|---|---|
Injury performance | 92% | 8% | Strong burst and good feel |
Obtain difficulty | 65% | 35% | Long cycle, depends on luck |
Appearance design | 88% | 12% | Classic and domineering |
4. In-depth mechanism analysis
1.Skill specialization effect: The independent bonus of ancient weapons to awakening skills reaches 20%, which is a core advantage that other weapons cannot match. Especially in dungeons such as Ozma and Bakar that need to quickly break defenses, this feature is of significant value.
2.growth system: Weapons can be strengthened in stages through "ancient memory fragments". The final form improves the overall performance by about 40% compared to the initial state. This linear growth design greatly extends the life cycle of the weapon.
5. Controversies and future prospects
Although ancient weapons currently dominate, 15% of players still believe that they have shortcomings such as "high difficulty in controlling magic energy" and "requiring specific equipment." With the exposure of the new weapons "Fog God Series" in the Korean test server, some players began to discuss whether the "Ancient Dynasty" will be ended. However, according to the comparative analysis of the mechanism, at least until the next major version update, the ancient weapon will still maintain its T0 status.
Conclusion: With its unique damage mechanism, version adaptability and player sentiment, ancient weapons have deservedly become the benchmark for DNF weapon systems. As a high-level player said on the forum: "You can use the ancient game, but you can never deny its status as the king." This is perhaps the most accurate explanation of "why the ancient game is number one".
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